Pickleball · line calling
LiveDefinitive in/out calls for Major League Pickleball on PickleballTV, FOX & YouTube — delivered within 5–10 seconds of the bounce.
Machine Learning Engineer @ Owl AI
I build real-time computer-vision systems that run live on broadcast television — ball tracking, trick metrics, and instant officiating delivered to national audiences in seconds.
Third engineer on the founding team at Owl AI — live on X Games broadcasts and Fox Sports MLP pickleball coverage (PickleballTV, FOX & YouTube).
Real-time systems running on live sports broadcasts. A wrong call goes out to a national audience — so reliability is the whole game.
Seven broadcast cameras feed the system at 240 frames per second over an SRT link.
GStreamer ingests every stream with GPU-optimized reads — nothing dropped on the way in.
A Triton-hosted model zoo — RF-DETR, TrackNetV5, SAM — tracks the ball and pinpoints the bounce.
The verdict — in or out, and how close to the line — is rendered as a broadcast graphic in Godot.
The call hits the national broadcast within 5–10 seconds of the bounce.
Definitive in/out calls for Major League Pickleball on PickleballTV, FOX & YouTube — delivered within 5–10 seconds of the bounce.
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